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ArtStation - Cthulu Armor, Andy Jones

ArtStation - Cthulu Armor, Andy Jones

So i used this trick to increase intensity of structure. Somebody asked me how i did the balaclavas, so i did this review. But, generaly, this is very usefull trick. You can very easily work with plasticity on your model. You can use it local, if you use mask tool, or copy subtool and projection tool. Is just cool trik for experiment. Here are few screens for demonstrate on example.

So i used this trick to increase intensity of structure. Somebody asked me how i did the balaclavas, so i did this review. But, generaly, this is very usefull trick. You can very easily work with plasticity on your model. You can use it local, if you use mask tool, or copy subtool and projection tool. Is just cool trik for experiment. Here are few screens for demonstrate on example.

Great 3D model process shown here. It's helpful to look at this and see the transition from basic shapes into a highly detailed mesh.

Great 3D model process shown here. It's helpful to look at this and see the transition from basic shapes into a highly detailed mesh.

Armures,Cthulu

Anatomie

Anatomie

14696537-dragons-carvings-Stock-Photo.jpg (861×1300)

14696537-dragons-carvings-Stock-Photo.jpg (861×1300)

Castlevania: Lords of shadow 2. God Paladin, Jose Grandal on ArtStation at https://www.artstation.com/artwork/castlevania-lords-of-shadow-2-god-paladin

Castlevania: Lords of shadow 2. God Paladin, Jose Grandal on ArtStation at https://www.artstation.com/artwork/castlevania-lords-of-shadow-2-god-paladin

Desert-Mech, mahmoud salah on ArtStation at https://www.artstation.com/artwork/vyOJY

Desert-Mech, mahmoud salah on ArtStation at https://www.artstation.com/artwork/vyOJY

Armures,Armes,Art Numérique,Cthulu

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