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Houdini Tutorial: Zero Gravity Liquid Sim on Vimeo

Houdini Tutorial: Zero Gravity Liquid Sim on Vimeo

In this tutorial we look at techniques to create interesting zero gravity liquid flip simulations using Houdini.  NOTICE: Houdini 14 - Point wrangle syntax has changed. Put @ in front of global variables, and look out for errors.

In this tutorial we look at techniques to create interesting zero gravity liquid flip simulations using Houdini. NOTICE: Houdini 14 - Point wrangle syntax has changed. Put @ in front of global variables, and look out for errors.

This tutorial shows you how to build a slicer asset in Houdini which takes any geometry and rebuilds it with slices. The count, thickness and angle of the slices can be adjusted however you need them.  follow us on twitter: https://twitter.com/teleliq https://twitter.com/prdx72

This tutorial shows you how to build a slicer asset in Houdini which takes any geometry and rebuilds it with slices. The count, thickness and angle of the slices can be adjusted however you need them. follow us on twitter: https://twitter.com/teleliq https://twitter.com/prdx72

Houdini Tutorial - I got that Ground Crack for Tha LOW!!!! $$$ - YouTube

Houdini Tutorial - I got that Ground Crack for Tha LOW!!!! $$$ - YouTube

full training Here : http://www.hossamfx.org/math-in-houdini-vol2/ How to use the quaternion with wire solver to controlling the simulation behavior.

full training Here : http://www.hossamfx.org/math-in-houdini-vol2/ How to use the quaternion with wire solver to controlling the simulation behavior.

Houdini Power Asset - VEX Tree Generator Asset - YouTube

Houdini Power Asset - VEX Tree Generator Asset - YouTube

Урок по созданию огня Аллан Маккей https://www.youtube.com/watch?v=shcQgN16rgg

Урок по созданию огня Аллан Маккей https://www.youtube.com/watch?v=shcQgN16rgg

Houdini Blood Splash Hit Tutorial

Houdini Blood Splash Hit Tutorial

Houdini Intro - 01 - Basic Interface - YouTube

Houdini Intro - 01 - Basic Interface - YouTube

This video is my further exploration of Khermah's Houdini line crack tutorial on Youtube. When I got to the end of that tutorial I had some problems getting a nice render. So I spent some time debugging the scene and simplifying the workflow to get an acceptable render out of the effect.  This video demonstrate node based modeling driven by an animated source.

This video is my further exploration of Khermah's Houdini line crack tutorial on Youtube. When I got to the end of that tutorial I had some problems getting a nice render. So I spent some time debugging the scene and simplifying the workflow to get an acceptable render out of the effect. This video demonstrate node based modeling driven by an animated source.

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