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Stylized environment
Discover Pinterest’s best ideas and inspiration for Stylized environment. Get inspired and try out new things.
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Join us on a #SereneSunday documenting what remains of 土豆剁成泥’s, “Destroyed Ruin,” based on #ConceptArt by OKU . #SpeedTree #Megascans #3dsMax #Photoshop #ZBrush #Substance3D #UnrealEngine #UE4 #RealTime #3D #CG #Render #Design #Landscape #Environment #Stylized #Flowers #Loop #Animation #Calm #Quiet #Relax #TakeAHike #Summer #Adventure #WeekendAdventure
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In this tutorial, I share my way of creating stylized fluffy conifer trees. I hope you enjoy it and it will be helpful for you! The basis of this method is the tree creation using the billboard shader + trees canopy created in Maya and Zbrush programs. Buy source files from this tutorial: https://www.artstation.com/marketplace/p/DnM50/stylized-fluffy-pines
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Had an amazing opportunity to create procedural terrain materials for Pioneers of Pagonia by Envision Entertainment. Materials were made during early stages of development and showcased renders may not represent the final look in game. The process required a lot of research and multiple iterations per material. There were no concepts, just brief descriptions and photo references, and I had to come up with something that would match the art style of the game. . Art direction and feedback…
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Product Link: https://www.artstation.com/a/35252002 Stylized Environment & Props Bundle VOL05 [60%OFF]: https://www.artstation.com/a/34090028 404 Stylized Medieval Village center Reference Images. You can use these interesting references to create wonderful works. 🔘 Content: 404 high-quality images jpeg 4K Resolution 🔘 It can be used for: Environment design Reference Digital Painting Sketching Reference Modeling Reference Painting Reference Concept Art Wallpaper Print And Etc. Note: We…
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Paralax background from Danghost, our next game at Umeshu Lovers ^^ You can add it to your wishlist ! : https://store.steampowered.com/app/1812170/Danghost/ Houses designs made with the Umeshu Team ^^ : https://umeshulovers.com/
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ArtStation - Stylized Procedural Trees , Jarred Everson
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Environment Artist Eric Tahiri shared a comprehensive write-up on creating the stylized world of Nexus, explaining how the waterfall was made, how the level's objects were blended together, and what techniques were used to guide the player.
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A personal original project that I have been working on for the past half year, and it has been a great experience learning new things. I hope you like it ! 一个新的原创研习作品,所有资产均为自制,希望大家喜欢。
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Hey guys! This project was made to improve my skills in composition and lighting. This is the first time I full composed an environment and followed a concept only for the main subject. Overall I'm pretty happy with how it turned out. The concept for the house: https://www.artstation.com/artwork/R3xJ8A
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After having a few practice rounds creating environments in Unreal Engine, I decided it was time for a bigger project. This time making everything myself, from scratch with the exception of the foliage and particles. I had a little more than a week to complete this environment, so time was of the essence. And boy what a challenge it was. I made heavy use of trim sheets, tiling materials made in substance designer and some very basic shaders in unreal. This was my first time ever doing a…
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https://gamesartist.co.uk/ghibli-stones/ Jinwen Zhou has shown us how they created a scenic stone diorama with the Ghibli effect. This article covers various stages of production, including blockout and design, high poly, retopology, UVs, baking, texturing, and rendering. Jinwen also provides tips on creating tiling textures, controlling mask maps and adding moss edge fraying to achieve the stylized effect. https://www.artstation.com/ning_meng https://www.artstation.com/artwork/LReQ5K
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Product Link: https://www.artstation.com/a/37081207 Stylized Environment & Props Bundle VOL05 [70%OFF]: https://www.artstation.com/a/34090028 303 Isometric Game Environment Reference Images. You can use these interesting references to create wonderful works. 🔘 Content: 303 high-quality images jpeg 4K Resolution 🔘 It can be used for: Environment design Reference Digital Painting Sketching Reference Modeling Reference Painting Reference Concept Art Wallpaper Print And Etc. Note: We have used…
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Product Link: https://www.artstation.com/a/30065888 Stylized Environment & Props Bundle [60%OFF]: https://www.artstation.com/a/28261111 202 Stylized Stone Wall Texture Reference Images. You can use these interesting references to create wonderful works. Content: -202 high-quality images -jpeg -4K Resolution (4096 x 4096) It can be used for: -Texture Design Reference -Artwork background -Digital Painting -Sketching Reference -Modeling Reference -Painting Reference -Concept Art -Wallpaper…
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My project from Skills Up school class. There are Weasley's house and some props from it. Hope you like it!
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Currently WIP, the shader was made by Silvia Raponi.
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Thank you Arti Sergeev for the interview, which I shared on 80LV. The main content to share is how to make materials in SUBSTANCE 3D DESIGNER, I hope it will be helpful to everyone. https://80.lv/articles/making-a-ghibli-like-scene-100-in-substance-3d-designer/
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I had the pleasure of creating plants and foliage for our game upcoming game Rawmen. Foliage textures were created from high poly models in Maya and Zbrush and then finished in Substance Designer. Additionally sculpted other assets and tiling textures.
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Inspired by a photograph of haystacks,I made an ultrawide polaroid border.
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modeng@modenggame.com
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