Duke nukem pixel art

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ArtStation - 3DRealms _ Duke Nukem & Shadow Warrior, Chuck Jones

Apogee/3D Realms was where I got my start. The first game I worked on was Rise of the Triad as a pixel artist. These were the days of sprite characters in 3D engines. Resolution was very low and you had to work with 65 pixel tall characters and 4 frame walks. For Duke Nukem, I learned the process and took over all the characters and other assets for the project. After Duke, we did the Plutonium Level Pack. We moved onto Shadow Warrior afterwards. I worked on that partially before I moved on…

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